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January 14th, 2000
 
 

21st Century Interaction
a brief history of the next 50 years

 
     
 

With the year clicking over a 00, lots of people have been tempted to make some futuristic, visionary predictions. Nothing really qualifies anyone to make these kinds of guesses unless they can lay claim to some additional senses and powers, that the rest of us just don't have. But future guessing is fun. So, here are mine...

It's clear that the information revolution is upon us. The end of the electronic age. The beginning of the information age. To make simple predictions such as the internet usage will grow, and mobile phones will become more popular, simply isn't predicting at all. It's pretty much established that these things are happening. However, to make some predictions we need to look at what is happening now, how it will affect and change the way people live, and we can look at areas that people are researching and make some guesses as to what would happen if some of these experimental areas develop into real technology.

Economy

The first thing to be certain of is that the arrival of the information age will make a quantum leap in the economic efficiency of the world. In basic terms, this means that wealth will be generated. We are all getting better off - materially. Not just those in the developed world but everyone all over the world. If you don't believe this, consider whether your folks had the material wealth that you have at the same age. Mine didn't. They didn't even own one car, never mind two, when they were 30 something. The coming of and success of the electronic age and all that went with it such as computers, satellite TV, and just-in-time manufacturing caused a quantum growth in the economy from the 50s to the 90s. We are going to see that again.

Additional wealth allows us to do stuff that was unobtainable before. One of my first predictions for the 21st century is the return of Big Science in fashionable terms. A new JFK style era and a new call of "we shall go to the moon..." So expect to see bigger and better sci-fi style projects by 2020. Expect to see serious work done on the Unification Theory - what Steven Hawking calls "the grand theory of everything". Expect also to see serious efforts at taming gravity and capturing it. Levitation. In the 20th Century we understood and tamed, electricity, magnetism, electromagnetic energy and nuclear fission. Expect to see similar leaps forward in the next 100 years. If I had to pick one fundamental power of nature to be overcome, then Gravity is my prime candidate.

Where is the money coming from?

The money comes from improved efficiency in the economy, most of this brought about by information technology. For efficiency read "reduced waste". For example, Amazon.com as a books retailer is much more efficient economically than a bricks and mortar retailer. In theory they don't even have to hold much stock, when an order comes in, they place an order with the publisher and arrange for delivery to your door. All the current inefficiencies of shipping, and storing books all over the world, so that you can have the convenience of driving to your local Borders to purchase it, or not, simply goes way. One of the key efficiency improvements in the information age, is reduced waste in the supply chain, that includes incidental waste such as gasoline usage of trucks making needless deliveries of inventories, not to mention the driver of the truck, the truck itself and so on.

However, supply chain efficiency is not the only area of improvement, in fact it's not even the most important. By far the biggest gain of all is improvements in Marketing. In its essence, Marketing is the art of communicating the availability of something (goods or services) from the supplier to the consumer. 20th Century innovations have made Marketing a lot more efficient already. Broadcasting on Radio and TV, then globalisation as Satellite TV arrived. However, it is the Internet that really globalises marketing. The ability to Market at low cost, anywhere is part of what business gurus mean when they use the term "Friction Free Economy" (normally attributed to Bill Gates). The Internet means that Amazon.com can have a global reach where previous mail order or TV advertising book selling businesses were really national or regional in their coverage. Amazon, however, is global because of the internet.

But Marketing efficiency improvement doesn't stop at the internet. As soon as you start to put intelligence into wireless devices and put those into cars, trains, on station platforms, indeed everywhere, you suddenly have a whole new marketing outlet.

So you happen to be driving in a strange city, it's getting dark and you are hungry. No problem! Ask your phone where the nearest Pizza store is. It will tell you, it will contact them, give you the menu, take your order, place it with the store, pay the bill for you, and your pizza will be ready for you, after your car's on-board navigation system directs you there.

You have just experienced more marketing efficiency in the new Information Age economy!

Any retailer will tell you that turnover is the key. How many stock turns per quarter. That is how many times did you buy, sell and then re-stock an item. How quickly did it move through your store. Economic efficiency increases in the same manner with liquidity in the economy. In pure economic terms, it's better to take your money immediately and sell you a pizza than for you to go hungry for a while and eat a microwave dinner when you get home. Your bank balance may not agree but you are a more economically efficient consumer. Welcome to the Information Age!

Spending generates wealth! Hmmm.

 
 
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The missing link

So it sounds like a great and rosy picture. Well it appears that the markets already believe it. However, the great missing piece of all this, is the unspoken truth behind all the...

"you do this", "the device does that"

Interaction Design!

Oh yes. Everyone assumes that this problem will be solved. Well, if you're reading this then you like me are probably one of the people who have to solve this problem and help smooth the path to the next generation of world economy and all the new found wealth that it generates. We are that little bit of grease for the Friction Free Economy.

Before I make some predictions for Interaction Design, let's take a look at where some more efficiencies are coming from. Many of these will help to highlight the information problems of the future.

Being Digital

The title of Nicholas Negropante's book was well chosen. In the 21st Century, everything will be digital. Chromosome 22 is already digital. Within 10 years all its 23 cousins will be too, so will all those of the dog. Many other animals' gene pools will be going digital too. These will be available on the internet - GCML (Genetic Code Markup Language) anyone?

What else will be digital? Well, all music, all movies, in fact all broadcast media. This will have a profound impact on businesses. The record company business model has been blown apart by the MP3 initiative. Expect to see the same for movies too. Funnily enough all of this means more economic efficiency. Record companies are an inefficiency in the economy. The most efficient model is that the producer (the band) can interact directly, through friction free marketing, with the consumer (the music listener). Going Digital makes the economy more efficient and adds wealth.

What else will be digital? You will be! and so will your whole life! Invasion of privacy? Yes, indeed.

Firstly, your genetic code will be digital, probably sampled before you were born. Gattaca style genetic finger printing will be common as a form of ID. And your life? Well, most public places in the UK are already in close-circuit TV. This reduces crime. Expect it to happen everywhere. Many UK TV cameras already digitise and use the internet to send their information. Apparently , there is a system which uses face recognition to spot known criminals in London and then follow their movements around the city. Wow!

No more secrets!

But it doesn't stop there. No. Your handphone will have GPS and so will your car. This will happen sooner than you think. Tracking a phone or a car live from the internet will be possible. Your wife and kids can follow you as you drive to work. Then you have to consider, pay-for-use road networks. A device in your car transponds with a device by the roadside. The best of these is running in Singapore. There are other schemes including one in Dallas. The In Car Unit is keyed to the car and the car is keyed to you. The authorities know where you go and when and how fast you drive.

Then there is the in-car telemetry which will use satellite or GCM communications. It will continually feedback to the manufacturer, just like a Grand Prix car does today. It will tell you when you need a service, it will tell the manufacturer when you are going to breakdown and what has failed. A tow truck will be waiting. More of that economic efficiency!

Scared yet?

Again in Singapore already, your train and bus ticket is capable of telling the authorities exactly when and where you boarded a vehicle and when and where you got off. Most of your movements, most of the time. Prepaid cards are appearing all over the world. The passenger movement data is important for providing data to improve the service - number of trains or buses, when, where, how often, how big. This data is improving the economic efficiency by keeping people moving but it's also allowing the authorities to monitor your life.

Scared yet?

All your domestic appliances will do the same. What if your wife leaves you a dinner at home, but you ate out and fed the meal to the dog. She'll know because the microwave will tell her that you didn't use it when you got home.

Then there is your medical history. That will be digital too and it will be on-line. You visit the toilet, it will sample your stool, test it and send the results to your clinic. Your Doctor will call you to tell you that you're sick before you know it. You have got a viral Infection (flu)? Well, your office ID card will be barred and you will have to work from home until you are clear of infection.

Scared yet?

Everything you ever do, from first discovery as a foetus will be digital and someone somewhere will have it stored, probably on a tape in a bank of tapes so huge that no one will ever see it but it will be there, your whole life in 1's and 0's. Being Digital!

Welcome to the economic efficiency of the 21st Century. Fancy running for public office?

What about encryption?

Well first off the authorities are intent on having the key. Even though encryption keys keep getting longer, machines can break them eventually. The definition of "Strong Encryption" is simply that it takes a while to break the key - maybe a few years. Less than a lifetime for sure.

Even if that is inconvenient for people well they probably don't have too many decades to wait for Quantum Computing. Suddenly things aren't 1's and 0's anymore but an infinitesimal set of possibilities lying between 0 and 1. What this means for encryption is simple. The end of encryption! A Quantum Computer knows the key immediately because all answers exist. It's just a case of matching the pattern. Quantum Computing promises fast and efficient answers to many of the known problems - encryption is one of them. Expect governments to take control of this technology as it gets closer to a reality and not just a lab experiment.

Still fancy running for public office?

Already, it's reported that standards in public life are at an all time high. Despite what the American population may feel about its President, the reality is that people are behaving better because if they don't the whole world will know. This trend will continue because technology will make it easier and easier to track people and know what they are doing even as they are doing it.

The potential for misuse of the technology and the information is enormous. The potential for faking something is enormous. With the power of government who could stop the authorities from inventing a fake record of your life? How do you disprove that you drove down a certain highway, entered a certain building, made a certain transaction, when the digital record said you did?

Bucky Balls and Hydrogen Tubes

A lot is going to change in old technologies too. The information age makes them more efficient and the extra wealth makes experimentation, discovery and fundamental science cheaper and easier.

Expect continued growth in materials science. Materials Science is what brought you Lycra, Teflon, Carbon Fibre, Super Glue and Post-IT Notes. Remember those geeky kids who preferred Chemistry in High School? Well ladies, you have them to thank for the new found confidence to be achieved with your new seamless underwear. Yep, glue together clothing is all the rage in the 21st century. Expect to see a lot of new materials with new properties. Expect to see them wired to the internet too. Yes, even how you sweat will be digital too.

The big economic engine of the early 20th century - the automobile - will be changing too. Not just all that information age technology but fundamental construction too. Not fanciful notions such as flying cars, but faster, cheaper, lighter cars. Cars made from aluminium honeycomb - like the Audi A8, and then later cars made from Carbon Fibre. But that's just the first 20 years. The big boom is in Carbon atom manipulation. Enter the Bucky Ball.

The Bucky Ball is a natural occurring form of carbon, like diamond but in a ring. Its discovery has caused a revelation in materials science. Now scientists think they can build all sorts of stuff from basic carbon atoms. The biggest frenzy is all about Carbon Tubes. Why? A Carbon Tube is big enough and small enough to fill it up with free floating hydrogen atoms. Cool huh? Remember the Hindenberg Airship? Well, it didn't catch on because it caught fire. Hydrogen has been considered a dangerous substance ever since. However, it is the ultimate fuel. Mix with Oxygen, get a big energy release and the noxious substance that results is only Water. Nice. An ecologically friendly fuel. So you build a car's fuel tank from atomically constructed Carbon Tubes, and fill up with Hydrogen at the local gas station (yes it finally is gas). The engine mixes the hydrogen with oxygen from the air and you really are running on rocket fuel.

If you can build a gas tank, why not build the whole car from carbon? Well yes that too. This technology relies on something called nano-technology. William Gibson fans will know this stuff. Nano machines are little devices which construct things at atomic level and apparently it is already a demonstrable technology. One Grand Prix team is already running a clutch said to be constructed by "micro-machines". I don't know what that means but it sounds like the start of something. 20 years hence, this nano-machine stuff ought to be commercial. So Diamond isn't a good long term investment. De Beers are probably not too happy. Lexus owners, on the other hand, can eagerly await their new diamond shelled model. That is a good one up, to the guy with the all aluminium Audi A8 in the next driveway :-) Diamond is really the ultimate construction fabric. It's lightweight, it rugged and it looks great.

It doesn't take a whole lot of extrapolation to put the pieces of the jigsaw together and say: 1. Everything is Digital; 2. Nano-machines can build anything from atoms up; 3. Information is ubiquitious; 4. Manufacturing becomes almost free. What does that mean?

Well for a start you don't buy a car from a dealer, who buys it from a distributor, who buys it from a manufacturer. Nope! The manufacturer is only the designer. The added value is in the design. The dealer is only a conduit for local service. You buy your car on the internet, you collect it from the dealer, who manufacturers it for you in his nano-machine shop from raw carbon. The electronic transaction pays a design usage fee for downloading the design as an XML DTD from the Designer e.g. Ford.

The improved economic efficiency of all of this is staggering.

We could carry on and talk about cloning and all the stuff that can be done once we have decoded the genome. But we won't!

Scared yet?

Interaction in the 21st Century

Almost everything discussed above involves advanced interaction with very advanced information devices. Think of the difficulty in choosing a car at the moment. Think of all the questions those on-line sites ask you: colour; interior; CD Player; CD Changer; Cassette; Cup Holders; Tinted glass or privacy glass? The list is endless. Now imagine a friction free manufacturing economy where there are 2 million global car designers offering you 20 million models of car with more than 2 billion possible option combinations. Sounds preposterous? Hmmm. David Bowie has said that within 3 years he believes that there will be 200,000 record labels on the net offering 2 million bands and say 10 million collections of music. That's what happens when marketing and fulfillment become friction free.

So what this tells me is that the degree of difficulty for interaction design is going to rise by at least an order of magnitude and probably several. Firstly, there is the number of devices - or modes of interaction. This is going to grow from the current 2 - GUI and Web Browser to perhaps 20 including Palmtop, phone, in-car navigation system, in-house control system and so on. How many modes of interaction are going to be involved may be less. We may see several devices using the same modes. An in-car navigation system may end up sounding or looking just like an in-house system. Who knows?

Prediction 1

What is clear to me is that these modes are specialist areas and therefore I believe that we will soon see specialisation in both Interaction Design and Usability Engineering. There will be those who specialise in hand phones, those who are best with PDAs, those better with voice driven systems and so on.

Prediction 2

Also voice is back! Much maligned when it was first introduced into OS2 as part of the operating system, voice control and recognition is here and here to stay. At the very least it's essential for cars, at least as long as the driver is still in manual control of the vehicle.

Prediction 3

The amount of information available for browsing and analysis is going up by several orders of magnitude. New navigation, searching, filtering, querying and analysis methods are required to make all of this manageable. Artificial Intelligence and Knowledge Based systems will play a big part in this. Pattern matching of movement patterns, purchasing options, health and life-style choice, genetic makeup, location, religion, schooling, all of these will be used to narrow down the choices you are offered to a manageable level.

Prediction 4

Social Interaction will become common place on-line and most people will meet and chat up their mates in a virtual environment first. What this means for the human is that on-line social skills will need to be greatly enhanced. What it means for Interaction Designers is that mechanisms for allowing all the many wonders of human expression and language will need to be made available. The current :-), :-O and :-( are really not sufficient. The subtlety of a raised eyebrow, a coy smile, a knowing stare, a blush. This is one of the greatest challenges for the interaction designer over the coming decades.

Prediction 5

Eye based control will become essential. The look, the squint of an eye, it's the fastest navigation system known to man. Speed always has been and will remain the most important part of interaction. The eye provides this. Whether this will be with spectacles as IBM is predicting, I don't know. Will we all be specky geeks despite the fact that most vision problems will have been cured or removed from the gene pool?

Prediction 6

Response times have to get faster. Already response times are too slow. With data going up by several orders of magnitude so too will communication systems have to rise to the challenge. Expect continued innovation in this area but keeping up will be harder than we imagine. I think that some of the big science spending will need to go into this area. So it's a job for the server-side boys to solve but the Interaction Designers will be demanding big results.

Prediction 7

Implants! This one scares me to death but it's going to happen. It will remain a specialist and niche choice I believe but the obvious military advantages are huge. Some humans will be modified and enhanced with implants which plug them straight into the web. Neuromancer here we come! Thought interaction. My ultimate dream, a system that can second guess what I need, but what a price to pay for it.

Prediction 8

The Interaction and User Interface content of a technology system will continue to grow. User Interface is usually at least 50% of the effort in an IT system, to do it properly. Some say 80%. With all these additional modes, modalities and the huge increase in Interaction Complexity expect it to rise. Within 10 years I expect every IT person to claim User Interface is at least 80% of the effort involved in delivery of systems and others to state that it was as much as 99%.

Prediction 9

Interaction Designers will become as commonplace as psychologists. Their role is to understand how we interact with the machines and how we understand each other. The shrinks of the Internet century.

They will also exhibit the usual bell curve of good, average and poor practitioners. Overall, the number of bad interaction designers around is going to grow a lot. This means a lot of badly designed systems out there. Corollary: A lot of unhappy users.

Prediction 10

Cognitive Friction related stress injury will become a major contributor to lost work days in the developed world (which will be almost all of the world).

Prediction 11

Lawyers will emerge who specialise in Cognitive Friction based group actions.

Prediction 12

Interaction Designers will need professional indemnity insurance just like medical doctors do. And it won't be cheap.

Conclusion

The children of the 21st Century will interact with computers more or less from the moment of conception until the moment of cremation. From before birth until after death, their whole lives will be digital. The Iain M. Banks world of the Culture will have arrived. Everything is known, recorded and available for public inspection. Everything can be faked and nothing can be trusted. By the end of the century, the human existence will be a co-existence with the computer. We won't even think of it as Interaction anymore.

Scares me to death.

David

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