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Information
Appliances & Beyond
by Eric Bergman, Morgan
Kaufmann, 2000
5/5
- For pure breadth, achievement of compilation it just scrapes
into the top tier! However, much of it has been said before
even if this presentation of it is new. There just wasn't
enough depth. The war stories of device design are interesting
history but add little to provide a repeatable understanding
of "how to". The later material particularly the
chapter on "Persuasive" technology was truly thought
provoking.
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The
Humane Interface
by Jef Raskin, Addison
Wesley, 2000
5/5
- It's
not really a book for programmers or web developers looking
for solutions to everyday problems but for those from the
HCI, Interaction Design, UI Design and Usability disciplines,
this book, which extends the state-of-the-art, is a "must
have".
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Great
Web Architecture
by Clay Andres, IDG Books,
1999
2/5
- Weak!
Looks wonderful but sadly isn't all that "Great"
and isn't about architecting anything much. It is about the
web and it does show off some nice sites. Read the interviews
and analyse the screen shots.
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Designing
Web Usability
by Jakob Nielsen, New Riders,
2000
3/5
- Unfortunately,
it doesn't tell you "how", it isn't science, it's
not about every kind of website or every kind of user, but
it will help, in some small way to make the web a better place
to be.
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Developing
User Interfaces for Microsoft Windows
by Everett N. McKay, Microsoft
Press, 1999
5/5
- A really good teaching book for
GUI Interaction Design. Fills a gap between grandiose methodology
books and lower level style guides. Such a pity that it comes
so late.
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Web
Navigation
by Jennifer Fleming, O'Reilly,
1999
4/5
- Addresses the really important issues, lots of good advice,
an important book for site designers everywhere. Perhaps just
a little anecdotal to get full marks this time around.
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The
Inmates are running the asylum
by Alan Cooper, SAMS, 1999
4/5
- If Cooper writes a "how to book" then it may well
get 6/5 but this one just isn't deep enough.
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Software
for Use
by Larry Constantine and
Lucy Lockwood, Addison Wesley, 1999
5/5
- Perseverence is required. There are too many leading edge
ideas to score it other than full marks. Advances the state-of-the-art
in systems engineering by promoting Interaction Design as
an integrated part of the lifecycle.
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Designing
Large Scale Websites
by Darrell Sano, Wiley,
1996
3/5
- Aging in places but still offers some great advice on visual
communication for the web.
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Java
Look and Feel Guidelines
by Sun, Addison Wesley,
1999
3/5
- Stunning. Necessary. "Must have". The large amount
of assumed knowledge and the at times superficial explanations
make it too much like other disappointing guideline books
which went before. Sorry, Sun! Needs to offer more advice
on usage and proper explanation before it will rate higher.
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Web
Site Usability
by Jared Spool et al, Morgan
Kaufmann, 1999
3/5
- A future edition of this book will undoubtedly score higher
when it can answer more questions than it asks. At the moment
it doesn't teach web site usability to designers as the title
suggested.
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The
Usability Engineering Lifecycle
by Deborah Mayhew, Morgan
Kaufmann, 1999
4/5
- Not a "must have" book except for those who seek
to improve the state-of-the-art. For the everyday field practitioner
in UI Design, the Arlov
"Dummies" book is a better and lighter read.
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Designing
for the User with OVID
by Dave Roberts, Dick Berry,
Scott Isensee & John Mullaly, MacMillan, 1998
2/5
- Needed to be 600 pages of real in-depth content. An academic
exercise for the classroom only!
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Constructing
the User Interface with Statecharts
by Ian Horrocks, Addison-Wesley
1998
4/5
- An important "must have" book for serious UI Architects.
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GUI
Design for Dummies
by Laura Arlov, IDG 1997
5/5
- Another important "must have" book for UI Developers
and Designers.
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Designing
Visual Interfaces - communication oriented techniques
by Kevin Mullet and Darrell Sano, Sun Press,
1995
5/5
- A "must have" book for the serious UI Designer.
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Developing
User Interfaces
by Dan R. Olsen Jr., Morgan Kaufmann, 1998
1/5
- Too wide and no depth. Serious UI developers need to read
this stuff in greater depth in specialist books.
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Object
Oriented Project Management with UML
by Murray Cantor, Wiley,
1998
2/5
- Sadly, just like UML, it has really little focus on the
UI to be of great interest.
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Practical
Analysis & Design for Client/Server & GUI Systems
by David A. Ruble, Yourdon Press, 1997
3/5
- Well enough written, hopefully someone will pick up the
UI ideas in this book and take them further.
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